Class LoadPlayerMap

java.lang.Object
  |
  +--os.OSProcess
        |
        +--LoadPlayerMap

public class LoadPlayerMap
extends OSProcess

A Bot OS program to load player information for the collaborative environment that the robot is running in.

Version:
1.0
Author:
Thaddeus O. Cooper (cooper@tweenproject.org)

Constructor Summary
LoadPlayerMap()
           
 
Method Summary
 void run()
          The method that is called to do the real work of the process.
 
Methods inherited from class os.OSProcess
done, getArgs, getExitStatus, getId, getObject, getParentId, getShared, getWaitingFor, initialize, isInitialized, isWaitingFor, registerObject, requestObject, setArgs, setArgs, setExitStatus, setId, setInitialized, setObject, setParentId, setShared, setWaitingFor, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

LoadPlayerMap

public LoadPlayerMap()
Method Detail

run

public void run()
         throws OSProcessDone
Description copied from class: OSProcess
The method that is called to do the real work of the process. The process should not hold the CPU forever, or no other processes will be able to run.
Overrides:
run in class OSProcess
Tags copied from class: OSProcess
Throws:
OSProcessRelinquishControl - thrown when the process wants to temporarily relinquish control and let another process run.
OSProcessDone - thrown when the process is finished.
OSProcessLoadProcess - thrown when the process is requesting that the operating system load a process for it.
OSProcessExecProcess - thrown when the process is requesting that the operating system load a process and replace it with the new process. This process exits by default.
OSProcessWaitForProcess - thrown when the process wants to wait for another process to complete before continuing to run.